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But good luck surviving three days straight inside Magic Kingdom without leaving. The hack is, if you stay in the park for three days straight, it will only be considered a one-day park ticket for you since you never left and re-entered. However, if you go back to the park at 1 PM on Thursday, you will need to use another one-day park ticket. For example, if you enter the park at 10 AM on a Thursday and hang out until 1 AM on Friday. Magic Kingdom will not close this summer! Enjoy extended hoursįrom a park ticket standpoint, a new day starts at midnight. But, according to an internal source, the additional revenue from staying open far outweighs the cost, making this a good business decision. Disney needs more cast members, it increases their electric bill (just don’t blow a fuse John), and there are other expenses too. However, staying open 24/7 has cost implications. Money drives decisions for Disney, which makes sense, they are a business. Why is Disney World Never Closing This Summer?ĭisney is staying open 24/7 this summer to increase revenue. It’s possible Disney extends the 24/7 hours around Christmas as well, which is when there are peak Disney crowd levels. These are the busiest 3 months of the year, which makes the most business sense for Disney. Essentially this experience will last 3 months during the summer. These new summer hours, where Magic Kingdom is open 24/7, begin June 1st and run through September 1st. This will be part of Disney’s mandatory safety checks, which are typically done when the park is closed. But it’s worth noting that occasionally even the most popular rides will shut down for a few hours. This allows them to stay operational all day and night. Disney will prioritize placing cast members at the more popular rides like Space Mountain and Seven Dwarfs Mine Train for example. Some of the less popular rides like the Peoplemover will close for a few hours overnight. Not all restaurants and rides will be open all day long and never close. Enjoy a Dole Whip at 3 AM with Disney’s new 24/7 park hours. Capital Clash Event is happening here for the first time. In my state, I am fortunate enough to be in one of the top alliances. I agree with the "lack of information on hame mechanics". Once your in the tower, reinforce to the max - use the player with the highest rally size to lead. Get everyone to a tower, and rally, rally, rally. You gain points by attacking, defending and occupying the towers/capital. Most of the action is usually within the first couple hours and sometimes within the last hour, so be awake and everyone's eye on the prize. In our state we have a player with 210M bp - if he wants to knock over a tower, he can anytime he wants. Here's the problem with Capital Clash - if a top alliance wants to fight for it, you don't have much choice but to end up conceding to them. Whoever is in the capital, if the towers aren't taken by the same alliance, they fire on the capital every 2-4 mins and of course, cause troop damage. It's a long clickfest, takes 8 and a half hours to complete. You absolutely need to be in an active alliance, and should have people who are taking towers able to do close to a million troop rallies. Heal around 600 troops at one time, and have EVERYONE spamming heals in the alliance - rinse - repeat. Capital Clash is all about "batch healing". Is there any way I can find out more guides on which event to participate as a newbie? This game already suffers from the lack of information on their game mechanics. I also clarified this to my guild leader and he knew nothing.īuuuuut now I suspect that somehow the experienced players just moving to different states, so that's how we got people who seem to know their way around? And these established rules that never involve the newer players (and force them to agree anyway)? But from what I can catch, they were saying about "your rules don't matter","you violate the agreement", but no one ever said stuffs about this event to us. They didn't accept that and started shouting stuffs in their own language, which was quite incomprehensible. They were mad, and I explained about the rules, that I was only clearing out within my guild' area. Then someone from other guild gathered within our area, and I attacked him. We came with a single goal: to figure how this event works. So then, this was our first time trying to participate in Fortress Fight. My guild has rules about not gathering resources in other's turf, and that we can attack anyone's within our turf. This reminds me of something that happened weeks ago during Fortress Fight. I guess this is unofficial rules made by players? When did they create it? It's as if they already understand Capital Clash. I think our state is quite new as this is our first Capital Clash.īut I am confused as I saw someone posting an announcement: "Top 10s arent supposed to attack until 2 UTC". We stood absolutely no chance as we suffered many casualties just from one single rally. The better your rank, the grander the reward.We tried Fortress Fight and learned the hard way that it's only for paying players and the top alliances. The other type is the ranking rewards and is based on your ranking in the event. The rewards will grow as your headquarter level increases. There are the points rewards that are awarded when players reach certain points. The Capital Clash Event in State of Survival has two types of rewards. Lastly, players can even get wounded points by having troops wounded or killed. The second is the occupation points and can be earned by occupying the Capital or Tower. These can be earned by killing or injuring opposition troops while fighting in the Capital and Tower. There are a lot many ways you can earn points. If no Governor is elected, the Alliance Leader will be made Governor by default. After the battle concludes, the winning Alliance Leader has to elect a Governor within two hours. The longer the Tower has been held, the faster the frequency of attacks. Another good thing is that controlling the Towers will help in the attack against the Capital. The airfield, from which the C-54s flew out, was known as Douglas Airport initially, it had four 5,500-foot (1,700 m) runways. 655 C-54s were built at the plant, more than half of all produced. The 2 million square feet (190,000 m 2) plant, in the northeast corner of what is now the airport, needed easy access to the workforce of the nation's second-largest city, as well as its railroads and location far from enemy threat. The site was known as Orchard Place, previously a small German-American farming community. O'Hare began as a manufacturing plant for Douglas C-54 Skymasters during World War II. The city government investigated various sites in the 1930s but made little progress before America's entry into World War II. Soon after the opening of Chicago Municipal Airport in 1926, the City of Chicago realized more airport capacity would be needed. See also: Illinois World War II Army Airfields Grumman F4F-3 Wildcat on display in O'Hare's Terminal 2, restored in the markings of "Butch" O'Hare's plane History Establishment and defense efforts It is also a focus city for Spirit Airlines. O'Hare is a major hub for both United Airlines (which is headquartered in Willis Tower) and American Airlines. On the ground, road access to the airport is offered by airport shuttle, bus, the Chicago L, or taxis by Interstate 190 ( Kennedy Expressway), which goes directly into the airport. In 2019, O'Hare had 919,704 aircraft movements, averaging 2,520 per day, the most of any airport in the world in part because of a large number of regional flights. O'Hare became famous during the jet age, holding the distinction as the world's busiest airport by passenger traffic from 1963 to 1998 today, it is the world's fourth-busiest airport for passenger counts, serving 54 million passengers in 2021. As the first major airport planned after World War II, O'Hare's innovative design pioneered concepts such as concourses, direct highway access to the terminal, jet bridges, and underground refueling systems. Navy's first Medal of Honor recipient during that war. In 1949, it was renamed after aviator Edward "Butch" O'Hare, the U.S. It was renamed Orchard Field Airport in the mid-1940s and assigned the IATA code ORD. ĭesigned to be the successor to Chicago's Midway International Airport, itself nicknamed the "busiest square mile in the world," O'Hare began as an airfield serving a Douglas manufacturing plant for C-54 military transports during World War II. As of 2023, O'Hare is considered the world's most connected airport. Operated by the Chicago Department of Aviation and covering 7,627 acres (3,087 ha), O'Hare has non-stop flights to 214 destinations in North America, South America, the Caribbean, Europe, Africa, Asia, the Middle East, Oceania, and the North Atlantic region as of November 2022. Chicago O'Hare International Airport ( IATA: ORD, ICAO: KORD, FAA LID: ORD), sometimes referred to as Chicago O'Hare, or simply O'Hare, is the main international airport serving Chicago, Illinois, located on the city's Northwest Side, approximately 17 miles (27 km) northwest of the Loop business district. |
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